Split the Veil
Split the Veil
About Split the Veil
In this episode, Caitie and Jordan lament the departure of the BioWare employees laid off in August and discuss what it means for the studio. Also: N7 Day teaser and what it means for Mass Effect fans. Also: also: maybe something about the voyages of the "Titanic."
In this episode, Caitie and Jordan come back for another "half episode" to discuss the return of Mark Darrah to BioWare! Long time Dragon Age Executive Producer is returning as a Consultant on Dragon Age: Dreadwolf. We talk about what that means for the game, for BioWare, and for Darrah. Also: the ghost of Jordan's mic.
In this episode, Caitie and Jordan discuss the cinematic teaser for Dreadwolf released on Dragon Age Day - AND Dragon Age: Absolution on Netflix. We talk about our impressions of the show, what we thought of the new characters, the cast of actors, and the ending. Also: Geralt and his tendencies around sorceresses in the Witcher.
In this episode, Caitie and Jordan discuss Dragon Age: Dreadwolf hitting a major development milestone - making it to alpha stage. Now that the devs have gotten a start-to-finish draft of the game in place, we discuss what's next for Dreadwolf, and how long its main quest might be. We also talk about the end-of-life for mobile game Heroes of Dragon Age. Also: Dragon Age: Absolution, N7 Day, and (very briefly) what it's like to be a musician on the Titanic.
In this episode Caitie and Jordan discuss the latest addition to the BioWare writing team - Mary DeMarle. We talk about DeMarle's writing experience on Guardians of the Galaxy, Deus Ex: Mankind Divided, and Deus Ex: Human Revolution, and what her experience could add to the Mass Effect franchise. Also: a cartoon dog named Bluey.
In this episode, Caitie and Jordan discuss the announcement and trailer for Dragon Age: Absolution, the new Netflix Dragon Age animated show. We talk about Netflix and their existing catalog of animated shows, what we expect to see in Absolution, and why expectations for Netflix shows in general can be a tricky thing. Also: we talk about Starfield, Marvel/Star Wars fandoms, and other random things people like to chat about these days.
In this episode, Caitie and Jordan react to the reveal of the title for the fourth Dragon Age game - "Dreadwolf". We talk about the implications of the focus on Solas, some of the lore around Fen'Harel, and the color purple. Also: we read the dictionary. NOTE: Audio for this episode is not up to our usual standards due to an issue with our recording platform. Apologies, we'll get fixed it for next time.
In this episode, Caitie and Jordan discuss Christian Dailey, former Dragon Age 4 Executive Producer, leaving BioWare. We also discuss the report from Jeff Grubb saying that DA4 is on schedule and doing well, as well as the recent interview with former BioWare dev Mark Darrah. Also: we talk about The Batman.
In this episode, Caitie and Jordan discuss Mass Effect 2, get Caitie's reaction from beating the game for the first time in 8 years, talk story, characters, gameplay, and more in order to rate Mass Effect 2 against other games in the series. Also, we talk about Aloy from Horizon and FemShep aesthetics. Also, also: bonus Death Stranding conversation at the end.
In this episode, Caitie and Jordan discuss fan perception of and reaction to games development transparency; we contrast different development and release strategies from past BioWare games as well as different kinds of early access games like Divinity Original Sin 2, Baldur's Gate 3, and Star Citizen. Also: what it's like to paint miniatures.
In this episode, Caitie and Jordan discuss the core elements of Dragon Age and "what makes a game Dragon Age game?" We discuss the themes, aesthetics, gameplay mechanics, and use of lore that seem to define a Dragon Age game. We also discuss what it might mean to see another studio make a DA game. Also: we hate on Twitter some more.