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Gamification Nation Podcast

Podcast 39: What are we doing for COVID-19?

Gamification Nation Podcast
Gamification Nation Podcast
Today I wanted to give you an update of what we are doing in light of all of the lockdowns internationally. As well as all of the loss of business or contraction of business worldwide.  Thanks to the same virus. I hope at the same time that you are staying safe, keeping your distance and doing whatever the World Health Organisation or your local governments or both are telling you to do.
The business impact
From our business perspective, it has been, to be perfectly honest, a bit of a scary moment because when the lockdown started to take hold of Europe, a lot of our projects were put on hold. Meetings that were arranged were obviously no longer possible because of travel restrictions and even meeting restrictions. So from a business perspective, this has had a major impact.

Now, a few weeks into this, we are seeing things stabilise. So we are hopeful that things will ease off. And from our corporate client perspectives, we see actually things progressing as normal or as much as normal can be, which, people now established in remote offices, et cetera.

Now, our business has been remote from the start. So, for us, it's just business as usual in, in some sense.

So we were quite bizarrely taken aback by how much time it took, some of our client organisations to adopt and approach that we have been living day to day for years and years.
Team actions: inspiration posts
I wanted to share with you some of the things we have done and some of the things we are still doing and how maybe they could be useful to you.

The first thing I did when the lockdown happened was to get the team together and asked the question, what do we want to do? Can we do something to cheer people up? Because in the end of the day, in the serious games business, just like in the games business where you are in the business of motivating people, engaging people, and helping people to feel good, empowered and better than they did before they engaged with us or met with us.

So from our perspective, it was important to keep people in that tone and share that message. The whole team actually agreed with me. That's not the most usual thing to happen at Gamification Nation. We all said, let's do something nice.

And because a lot of us were affected and impacted quite directly, quite quickly, we started sharing the feel good inspiration of the day. If you followed us on social media, then you have probably seen the messages. But every single one of our team contributed to the feel-good messages.

Now in the feel good inspiration of the day you had a feel good game. A game that our team members used to cheer themselves up of feel-good songs we listened to, to feel better and a feel-good thing to do. Then I put together some cartoons to go with it too. To spread a message of joy, lightheartedness, because I'm sure there's plenty of heavy stuff going on.
Free resources
What we've also done is created a trivia quiz and some fun polls, which could be a bit of fun. If you're isolated on your own, you can play alone, but if you're isolated and you're connected with people, you can play together or even if you're isolated alone and you have the internet working, you can still play with friends. We created a trivia quiz, a poll and COVID-19 myth busters quiz. They're all available on our COVID19 free resources page. Test your knowledge, have some fun.

We've also created a 31 day learning inspiration calendar, so basically 31 learning resources that you could tap into because we're very much about learning and learning games. It is a list of resources where you can find inspiration and new things to try and learn.You may have heard of some, you may not have heard of others.

Then we also grouped all of the games that the whole team came up with as feel-good suggestions. So we have 42 games that we play to chill and feel better. If you were short of game, game inspiration, there's loads there.

I've also asked our guys to create a space on this...
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