I go through Elden Ring and discuss how they have designed their open world to encourage exploration and peak interest of the player. As well as talking about how and what other techniques can be used by developers to draw in players.
Please Support: http://bit.ly/33xpKbG
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LDL - Store Store-https://bit.ly/39BakJD
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Let's Design Books
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Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
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Contact Me
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Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
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