In this episode we sit down with the author behind An Architectural Approach to Level Design, Game Designer Chris Totten (@Totter87) to discuss their latest works, teaching level design and more!
You can follow our antics over on Twitter. Check out @leveldesignfm
Works and Games we covered in this episode!:
Written works
An Architectural Approach to Level Design
https://www.amazon.co.uk/Architectural-Approach-Level-Design/dp/1466585412
Level Design: Processes and Experiences
https://www.amazon.co.uk/Level-Design-Experiences-Christopher-Totten/dp/1498745059
Recommended works
Pattern Language for Game Design - Christopher Barney
https://www.amazon.co.uk/Pattern-Language-Game-Design
Latest Projects
La Mancha
https://www.pfbstudios.com/games/la-mancha/
Little Nemo and the Nightmare Fiends
https://www.pfbstudios.com/games/little-nemo/
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
The podcast Level Design Podcast is embedded on this page from an open RSS feed. All files, descriptions, artwork and other metadata from the RSS-feed is the property of the podcast owner and not affiliated with or validated by Podplay.