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The Game Design Round Table

#237 Old World: Utilizing Playtesters Effectively

The Game Design Round Table
The Game Design Round Table

Soren rejoins Dirk and David to discuss what’s new with his 4X game Old World—including a new name! The trio talks about publisher changes, how playtesting has incrementally improved the game, and some of the unique mechanics that Old World brings to the 4X table.

The Game Design Round Table
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