With not being able to play many AAA games recently I have been playing that of Indie and Mobile. Two of those games are 'Unpacking' and 'Assemble with Care'. Seeing how these two differ from the usual games I play I thought it would be great to break down how they tackle level design and delivering their narrative.
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Contact Me
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Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
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